A representative for the company behind the game, CD Projekt Red, claimed last week that the abundance was a bug. “We wanted Night City to be pretty open sexually,” the rep told Business Insider, but too many sex toys were showing up as random items strewn throughout the gaming world. “We're going to adjust them so that the dildos don't appear too out of place/context and distracting.” Meanwhile, a designer at the company who told me that he wished to remain anonymous an account of the “tumultuous PR” around the game said they’d put in all the dildos for two reasons: to be controversial, and also “to represent the cyberpunk future as sex-positive.” Whatever the designers’ intent, the ubiquitous dildos in Cyberpunk 2077 send a very specific message, and it’s not sex-positive. In the game, dildos are either classed as weapons on their own terms, or as “junk” to be dismantled and reused to make more important things, like … weapons. Dildos are not depicted here as tools for sexual pleasure, but rather as the litter of a decaying world, and a makeshift means of doing violence. If anybody in this future actually does masturbate with dildos, apparently they toss them on the ground right after. Maybe that’s because in Night City, sex-toy technology has somehow failed to improve at all by 2077. While V’s body can be enhanced with newest tech (titanium bones, bioplastic blood vessels, etc.), the game’s artificial dicks are stuck in the early 2000s: standard penis replicas, nary a clitoral suction device in sight.