``` x_max = axis[0]["max_position_limit"] x_min = axis[0]["min_position_limit"] y_max = axis[1]["max_position_limit"] y_min = axis[1]["min_position_limit"] z_max = axis[2]["max_position_limit"] z_min = axis[2]["min_position_limit"] print(x_min, x_max) print(y_min, y_max) print(z_min, z_max) cube_axes_actor.SetBounds(x_min, y_min, z_min, x_max, y_max, z_max) ```