add_gpus([ GPUId(506), GPUId(508), GPUId(509), ], GPUInfo( CHIP.A5XX, gmem_align_w = 64, gmem_align_h = 32, tile_align_w = 64, tile_align_h = 32, tile_max_w = 1024, # max_bitfield_val(7, 0, 5) tile_max_h = max_bitfield_val(16, 9, 5), num_vsc_pipes = 16, cs_shared_mem_size = 32 * 1024, num_sp_cores = 1, wave_granularity = 2, fibers_per_sp = 64 * 16, # Lowest number that didn't fault on spillall fs-varying-array-mat4-col-row-rd. )) add_gpus([ GPUId(510), GPUId(512), ], GPUInfo( CHIP.A5XX, gmem_align_w = 64, gmem_align_h = 32, tile_align_w = 64, tile_align_h = 32, tile_max_w = 1024, # max_bitfield_val(7, 0, 5) tile_max_h = max_bitfield_val(16, 9, 5), num_vsc_pipes = 16, cs_shared_mem_size = 32 * 1024, num_sp_cores = 2, wave_granularity = 2, fibers_per_sp = 64 * 16, # Lowest number that didn't fault on spillall fs-varying-array-mat4-col-row-rd. ))